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Billing explained, 2026

Hourly vs monthly VPS billing. Which one is cheaper for you?

No rules of thumb. Here’s how the cap works, what to watch for, and a calculator using our live prices.

  • 8 min read
  • 6 chapters
  • Updated

30 days across two months: $4.32

  1. 16 to 31 October384 h × $0.006 = $2.30
  2. 1 to 14 November336 h × $0.006 = $2.02

30 days inside one month: $4.00

  1. 1 to 30 November720 h, capped at $4.00
A Lite 2 on hourly billing ($0.006 an hour, capped at $4.00 per calendar month, UTC). The dashed line is the cap; each month is capped on its own.

The short answer

Hourly billing with a monthly cap is the cheaper choice for almost everyone. A server you delete within the month costs only its hours, and one that runs all month never costs more than the monthly price.

That’s exactly how every LiteKeep Lite bills. Running it all year? A yearly Keep is cheaper still, and breaks even at 10 or 11 months of use. The calculator below prices your own server.

“Hourly or monthly?” sounds like a choice between two prices. With a monthly cap, it isn’t: you get both, and you pay whichever is lower for the month.

The real decisions are elsewhere: whether to delete or just stop a server, and whether to pay a year ahead once you know it’s staying.

The figure above shows the one detail worth knowing. Each calendar month gets its own cap, so the same 30 days cost a little more when they cross the end of a month.

In this guide you’ll learn

  • The short answer: hourly, monthly, yearly and once, side by side
  • A calculator with our live prices and your usage
  • How the cap works, hour by hour
  • Four billing rules that save you money
  • Prepaid balance or card: why prepaid is safer
  • When paying ahead wins, with break-even numbers

Chapter 1

The short answer

Four ways to pay for the same LiteKeep server, and when each one is cheapest.

Ways to pay for a LiteKeep Lite, and when each is cheapest (prices on the pricing page)
How it billsCheapest when
HourlyPer started hour, from your balanceThe server lives less than about 4 weeks, or only some months
Monthly capBuilt into hourly: never more than the monthly price in a calendar monthAutomatic: you never choose it
Keep (yearly)One payment for 12 monthsIt runs 10 or more months of the year (11 on Lite 16 and up)
Forever KeepOne payment, no renewalsYou will run it for years; see the break-even below

Chapter 2

Work it out for your server

Pick a plan and how much it runs. The numbers use the same billing code that charges your balance, and the button deploys that plan by the hour.

Your server
Exactly

One month on hourly

$4 capped at the monthly price

The cap is reached at hour 667 of a calendar month (about 28 days).

A year of this

  1. Hourly12 months, billed by the hour$48
  2. KeepPaid once for 12 months, whether it runs or not$40

The Keep is cheaper for this. Running all month, a Lite 2 Keep breaks even at 10 months a year.

Forever Keep 2, the same size, costs $200 once: that’s 50 months of the monthly price, or 5 years of Keeps.

Deploy Lite 2 by the hour

Today’s prices. Start hourly, switch to a Keep once you know it’s staying. See every plan.

Chapter 3

How monthly caps really work

A cap means the hourly charges stop adding up once they reach the monthly price. Where that happens depends on how the hourly rate is set.

On LiteKeep the hourly rate is 0.15% of the monthly price, so a Lite 2 costs $0.006 an hour and reaches its $4 cap at the 667th started hour, about 27.8 days. After that, the rest of the month is free.

How a LiteKeep Lite bills
LiteKeep
Billing unitPer started hour, from a prepaid balance
CapThe monthly price, reached at hour 667 of a calendar month (UTC)
Stopped serverStill billed until deleted
Deleted serverBilling ends at that hour

The calendar-month detail

Caps apply per calendar month. A server you create on 16 October and delete 30 days later is billed for 384 hours in October and 336 in November. Neither month reaches the cap, so you pay for all 720 hours: $4.32 on a Lite 2. Run the same 30 days inside November and you pay $4.

It’s a few cents, and it disappears once a server runs a full month. After that, every month is the monthly price or less.

Chapter 4

Four billing rules that save you money

Hourly billing follows the server existing, not you using it. Know these four rules and you’ll never pay for an hour you didn’t want.

1. Delete, don’t stop

A stopped server keeps its disk and IP address reserved, so it keeps billing. Deleting it ends billing at that hour. Take a snapshot first if you might want it back.

2. Reuse a test server

We bill per started hour, so ten five-minute test servers are ten hours. For quick create-and-delete loops, keep one server for the session and rebuild it instead.

3. Add-ons bill the same fair way

A Windows licence bills by the hour with its own monthly cap. Traffic past your plan’s pooled allowance is $2 per TB. IPv4 and DDoS filtering are included.

4. Keep a few days of balance

On a prepaid balance, we email you at about 72 and 24 hours left. At zero, servers are powered off, not deleted, and kept for 7 days, so nothing is lost while you top up. Every billing rule, in detail.

Chapter 5

Prepaid balance or a card on file

Hourly billing comes in two flavours: pay first and spend down, or use first and get invoiced. Prepaid is the one that can’t surprise you.

Two ways hourly billing gets paid
Card on file, invoicedPrepaid balance (LiteKeep)
When you payAfter use, often for the whole previous monthBefore: you top up, servers spend it hour by hour
A runaway serverShows up on next month’s invoiceStops at your balance; you get emails first
What you needA card or bank account, sometimes IDCrypto: BTC, ETH, USDT, USDC, BNB, XRP, SOL, TRX, LTC or XMR
Unused moneyNever paidCash credit is refundable on request

A prepaid balance caps your risk at what you put in. The console shows your runway as “about N days”, so you always know when to top up.

Chapter 6

When paying ahead wins

Paying ahead trades flexibility for a lower price. The break-even tells you when it’s worth it.

Break-even on today's prices, for a server running all month
PlanMonthlyKeep (12 months)Keep breaks even at
Lite 2$4$4010 months
Lite 8$12$12010 months
Lite 16$20$22011 months
Lite 64$80$88011 months

Keep: one payment for a year, with months free. It renews from your balance at the end of the year; if the balance is short, the server keeps running and bills by the hour instead, so nothing is switched off for a missed renewal.

Forever Keep: one payment, no renewals, for as long as LiteKeep runs, under our terms. A Forever Keep 2 has the same 2 vCPU, 2 GB RAM and 40 GB disk as a Lite 2 and costs $200 once: that’s 50 months at $4, or 5 years of Keeps. After that, every month is free.

Now it’s your move

Hourly with a monthly cap is the smart default: you can’t pay more than the monthly price in a calendar month, and you pay much less for short jobs. Once a server proves it’s staying, a Keep makes it cheaper still.

Deploy a Lite by the hour now, and switch it to a Keep whenever you’re ready. Every plan’s hourly, monthly and yearly price is on the pricing page, and the exact rules are in when a server bills, and when it stops.